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Old Jul 12, 2006, 10:05 AM // 10:05   #41
Gli
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Yep, and we'll just go on transferring all our golds to our Wisdom Seeker character and pretend it's a real character-based title.
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Old Jul 12, 2006, 10:33 AM // 10:33   #42
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Quote:
Originally Posted by bilateralrope
You saying that doesn't count as proof for me. I will accecpt eaither a discription of your build, or a screen showing the 5300 chests opened on that mesmer. Still as people can funnel the items from the character that aquires them to the character working on the title this isn't a relavant point for this thread.
Well I don't know if they want to reply to you, but I can.

Kurzick zones Me/W : Charge, sprint, inspired, hexbreaker, distortion, IoW, shields up, healing signet

Raisu Me/W : Charge, sprint, inspired, distortion, deflect arrows, shields up, IoW, healing signet.

I typically dual run with a certain necro (anyone who knows me knows who ) that runs N/W and does as well as I do if not better.

I have 1350~ chests opened, and judging from how long I spend doing it (not very) and knowing how much time Guin puts into key-related stuff, they're likely telling the truth.
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Old Jul 12, 2006, 10:56 AM // 10:56   #43
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Quote:
Originally Posted by Hyper Cutter
/signed.

For good measure, apply it to the elite skill title too.
very well agreed, me and my friends have been ranting about that on TS here lately.
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Old Jul 12, 2006, 11:30 AM // 11:30   #44
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There are more important things than making skill title global... like retroactive skillcap xp...

The whole point of skill hunter was to show you have all the elites, even the useless ones. Having it spread over 6 characters makes it worthless relatively.
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Old Jul 12, 2006, 11:34 AM // 11:34   #45
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I agree on this, I never understood why it wasn't that way already.
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Old Jul 12, 2006, 11:38 AM // 11:38   #46
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/signed on wisdon title acc based
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Old Jul 12, 2006, 11:41 AM // 11:41   #47
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Quote:
Originally Posted by Avarre
There are more important things than making skill title global... like retroactive skillcap xp...
Because the skill cap xp depands on what level you were when you capped, and people can cap many elites at low levels (just go to ascalon arena) it means that unless ANET recorded what level a character was when an elite skill was capped for ever character from release (and why would they do that) then it is simply impossible to retroactivly apply the extra xp as the required data simply doesn't exist.

Thats also the same with all the other titles that weren't retroactive.
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Old Jul 12, 2006, 11:46 AM // 11:46   #48
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It's not that complex. Taking into account prophecy characters gained skill points from levels primarily, of the uncounted elites on a character the first one can give level 1 xp, the second level 2, and so on. While I'm sure we know that people don't generally cap large and thus xp-breaking elites at low level, this would still be primarily fair.

Why don't we make drunkard and treasure hunter and explorer and protector all accountwide too, if people think skill hunter (which has a SOLID effect on the character and not a grind-raised numeric) should be accwide, and numerics should too?
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Old Jul 12, 2006, 12:33 PM // 12:33   #49
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Let's not talk about making skill hunter account-based. That would turn a perfectly good title that I had lots of fun maxing out (as far as currently possible), into a throwaway title that people accomplish as an afterthought. It's a horrible idea.

There's every reason to make the Wisdom track account-based though.
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Old Jul 12, 2006, 12:41 PM // 12:41   #50
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/signed too.. its getting borring transferring golds around for those of us who play more than one character
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Old Jul 12, 2006, 03:06 PM // 15:06   #51
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If you don't want to get the title - don't get it!

Why do you feel you need to have the title yesterday. Just play the game, take a few keys with you when you go adventuring, open a few chests, ID any golds you find from chests/drops. You'll get your titles. May take by Campaign 4 or 5 before it's maxed - but who cares.

Keep the title character based.

I think that Lucky/Unlucky should be character based as well. Pretty silly to have a character with the Charmed title that has never even played a game during the Dragon Festival, or Hapless that has never played a game of chance!
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Old Jul 12, 2006, 03:43 PM // 15:43   #52
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Quote:
Originally Posted by kvndoom
I'd like to see more titles that can't be bought, if anything.
The only titles that can't be bought are the exploration ones. Everything else is purchaseable. :\
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Old Jul 12, 2006, 04:43 PM // 16:43   #53
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Character-based titles are counter-productive to experiencing the fun of playing the different classes in my opinion, so...

/signed!
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Old Jul 12, 2006, 09:34 PM // 21:34   #54
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Its an annoyance to have to transfer the items to another character. Since making it account based would make it easier, thats why he suggested making each level of it harder to get.

"Well just because one character is wise doesnt make all your characters wise."
That makes no sense considering the way the otehr titles are.
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Old Jul 13, 2006, 12:07 AM // 00:07   #55
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That makes no sense considering the way the otehr titles are.
Which other titles are you talking about?
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Old Jul 13, 2006, 07:06 AM // 07:06   #56
Gli
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I would wager:

Champion, Gladiator, Hero, Lucky, Unlucky, Friend of Kurzick/Luxon.

Oh, what do you know... That's all the account-based ones. Having any of those account-based makes as little sense as Wisdom.

"Well just because one character is wise doesnt make all your characters wise."
"Well just because one character is a Champion doesnt make all your characters a Champion."
"Well just because one character is a Hero doesnt make all your characters a Hero."

etc. etc.
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Old Jul 13, 2006, 02:55 PM // 14:55   #57
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Quote:
Originally Posted by Gli
I would wager:

Champion, Gladiator, Hero, Lucky, Unlucky, Friend of Kurzick/Luxon.

Oh, what do you know... That's all the account-based ones. Having any of those account-based makes as little sense as Wisdom.

"Well just because one character is wise doesnt make all your characters wise."
"Well just because one character is a Champion doesnt make all your characters a Champion."
"Well just because one character is a Hero doesnt make all your characters a Hero."

etc. etc.
Lucky/Unlucky, Friend of Kurzick/Luxon should be character based!

You can leave the PvP titles account based. I don't PvP so I don't put much value in those anyway. And I know if you made those character based - PvP players would cry that they lose their title track for each reroll. So leave only PvP titles account based.
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